package animation1;
import java.applet.Applet;
import java.awt.*;
public class Animation1 extends Applet implements Runnable{
private int x,y,x1,y1,x3,y3;
Thread th;
public void init()
{ x=50;
y=50;
x1=50;
y1=200;
x3=150;
y3=200;
setForeground(Color.BLACK);
//repaint();
}
public void start()
{
th=new Thread (this);
th.start();
}
public void run()
{
for(int i=0;i<1000;i++)
{
x=x+3;
// y++;
x1=x1+3;
// y1++;
x3=x3+3;
// y3++;
repaint();
try{
Thread.sleep(50);
}
catch(InterruptedException e){}
}
}
/* public void update(Graphics g)
{
paint(g);
}*/
public void paint(Graphics g)
{
g.drawRect(x,y,150,150);
g.drawOval(x1,y1,50,50);
g.drawOval(x3,y3,50,50);
}
}
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